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Spirit Shackle (Masters Edition III)

Spirit Shackle

Masters Edition III — Common

Enchantment Aura

Spirit Shackle is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Spirit Shackle (Masters Edition III)
Price: PaperMTGO

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$0.19

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4.15/10

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Cards like Spirit Shackle in Standard format:

Underhanded Designs

Underhanded Designs

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

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Call the Bloodline

Call the Bloodline

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, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.

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Vessel of Malignity

Vessel of Malignity

Enchantment

, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery.

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Aether Meltdown

Aether Meltdown

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get (two energy counters).

Enchanted permanent gets -4/-0.

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Visions of Brutality

Visions of Brutality

Enchantment Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

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Tightening Coils

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Enchantment Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

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Hidden Stockpile

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Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

, Sacrifice a creature: Scry 1.

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Dead Weight

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Enchantment Aura

Enchant creature

Enchanted creature gets -2/-2.

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Strange Augmentation

Strange Augmentation

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

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Ghostly Wings

Ghostly Wings

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

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Goblin War Paint

Goblin War Paint

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

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Angelic Gift

Angelic Gift

Enchantment Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

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Conviction

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Enchantment Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return Conviction to its owner's hand.

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Lunarch Mantle

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Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has ", Sacrifice a permanent: This creature gains flying until end of turn."

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Senseless Rage

Senseless Rage

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Untamed Hunger

Untamed Hunger

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

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Enchantment Aura

Enchant creature

Enchanted creature gets +3/-3.

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Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.

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Quarantine Field

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Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

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