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Young Wei Recruits (Masters Edition III)

Young Wei Recruits

Masters Edition III — common

Creature — Human Soldier

Sets Young Wei Recruits has been printed in:

Young Wei Recruits (Masters Edition III)

Rating:

0.04/10

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Cards like Young Wei Recruits in Masters Edition III:

Jungle Lion

Jungle Lion

Creature — Cat (2/1)

Jungle Lion can't block.

2 /10
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Wei Infantry

Wei Infantry

Creature — Human Soldier (2/1)

0.2 /10
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Amrou Kithkin

Amrou Kithkin

Creature — Kithkin (1/1)

Amrou Kithkin can't be blocked by creatures with power 3 or greater.

2.3 /10
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Wei Elite Companions

Wei Elite Companions

Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1 /10
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Wei Night Raiders

Wei Night Raiders

Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

1.9 /10
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Wei Strike Force

Wei Strike Force

Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.4 /10
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Xiahou Dun the OneEyed

Xiahou Dun, the One-Eyed

Legendary Creature — Human Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

5.2 /10
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Lesser Werewolf

Lesser Werewolf

Creature — Werewolf (2/4)

: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

0.2 /10
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The Wretched

The Wretched

Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

1.6 /10
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Anaba Ancestor

Anaba Ancestor

Creature — Minotaur Spirit (1/1)

: Another target Minotaur creature gets +1/+1 until end of turn.

2.4 /10
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Banshee

Banshee

Creature — Spirit (0/1)

, : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

1.2 /10
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Carrion Ants

Carrion Ants

Creature — Insect (0/1)

: Carrion Ants gets +1/+1 until end of turn.

1.7 /10
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Cosmic Horror

Cosmic Horror

Creature — Horror (7/7)

First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.

1.4 /10
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Exorcist

Exorcist

Creature — Human Cleric (1/1)

, : Destroy target black creature.

1.4 /10
--
Fire Sprites

Fire Sprites

Creature — Faerie (1/1)

Flying
, : Add .

0.6 /10
--
Ghosts of the Damned

Ghosts of the Damned

Creature — Spirit (0/2)

: Target creature gets -1/-0 until end of turn.

0.5 /10
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Kobold Drill Sergeant

Kobold Drill Sergeant

Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

4.2 /10
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Kobold Overlord

Kobold Overlord

Creature — Kobold (1/2)

First strike
Other Kobold creatures you control have first strike.

3.8 /10
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Kobold Taskmaster

Kobold Taskmaster

Creature — Kobold (1/2)

Other Kobold creatures you control get +1/+0.

4.8 /10
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Tetsuo Umezawa

Tetsuo Umezawa

Legendary Creature — Human Archer (3/3)

Tetsuo Umezawa can't be the target of Aura spells.
, : Destroy target tapped or blocking creature.

2.3 /10
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