Aladdin
Masters Edition IV — rare
Creature — Human Rogue
Sets Aladdin has been printed in:
Masters Edition IV — rare
Creature — Human Rogue
Sets Aladdin has been printed in:
Creature — Orc (1/1)
, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Creature — Imp (2/1)
When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Creature — Troll (2/2)
Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.
Creature — Goblin Warrior (1/1)
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Creature — Giant (4/4)
Trample
Two-Headed Giant of Foriys can block an additional creature each combat.
Creature — Human (0/1)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature — Djinn (6/3)
Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.
Creature — Human Rogue (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Creature — Zombie (3/4)
At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."
Creature — Beast (2/4)
As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
Creature — Human Artificer (2/2)
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Artifact Creature — Gnome (2/2)
, : Regenerate target artifact creature.
Creature — Cat Warrior (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Goblin (1/1)
Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Artifact Creature — Golem (5/3)
Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.
Creature — Human Soldier (2/3)
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
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