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Aladdin (Masters Edition IV)

Aladdin

Masters Edition IV — rare

Creature — Human Rogue

Sets Aladdin has been printed in:

Aladdin (Masters Edition IV)

Rating:

3.41/10

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Cards like Aladdin in Masters Edition IV:

Orcish Mechanics

Orcish Mechanics

Creature — Orc (1/1)

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

0.3 /10
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Fire Imp

Fire Imp

Creature — Imp (2/1)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

0.7 /10
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Sedge Troll

Sedge Troll

Creature — Troll (2/2)

Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.

0.8 /10
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Goblin General

Goblin General

Creature — Goblin Warrior (1/1)

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

3.8 /10
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TwoHeaded Giant of Foriys

Two-Headed Giant of Foriys

Creature — Giant (4/4)

Trample
Two-Headed Giant of Foriys can block an additional creature each combat.

0.7 /10
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Ali from Cairo

Ali from Cairo

Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

2.1 /10
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Bird Maiden

Bird Maiden

Creature — Human Bird (1/2)

Flying

0.5 /10
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Goblin Cavaliers

Goblin Cavaliers

Creature — Goblin (3/2)

0.4 /10
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Mijae Djinn

Mijae Djinn

Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

3.6 /10
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Ogre Taskmaster

Ogre Taskmaster

Creature — Ogre (4/3)

Ogre Taskmaster can't block.

0.1 /10
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Roc of Kher Ridges

Roc of Kher Ridges

Creature — Bird (3/3)

Flying

0.5 /10
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Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.4 /10
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Dread Wight

Dread Wight

Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

0.6 /10
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Guardian Beast

Guardian Beast

Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

2.7 /10
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Argivian Blacksmith

Argivian Blacksmith

Creature — Human Artificer (2/2)

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

0 /10
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Clockwork Gnomes

Clockwork Gnomes

Artifact Creature — Gnome (2/2)

, : Regenerate target artifact creature.

1.8 /10
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Elite Cat Warrior

Elite Cat Warrior

Creature — Cat Warrior (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2 /10
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Goblin Firestarter

Goblin Firestarter

Creature — Goblin (1/1)

Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.

1.6 /10
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Soldevi Golem

Soldevi Golem

Artifact Creature — Golem (5/3)

Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

0.6 /10
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Steam Catapult

Steam Catapult

Creature — Human Soldier (2/3)

: Destroy target tapped creature. Activate only during your turn, before attackers are declared.

1 /10
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