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Argivian Blacksmith (Masters Edition IV)

Argivian Blacksmith

Masters Edition IV — uncommon

Creature — Human Artificer

Sets Argivian Blacksmith has been printed in:

Argivian Blacksmith (Masters Edition IV)

Rating:

0.04/10

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Cards like Argivian Blacksmith in Masters Edition IV:

Rock Hydra

Rock Hydra

Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

1.7 /10
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White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
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Alaborn Musketeer

Alaborn Musketeer

Creature — Human Soldier (2/1)

Reach (This creature can block creatures with flying.)

0.8 /10
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Argothian Pixies

Argothian Pixies

Creature — Faerie (2/1)

Argothian Pixies can't be blocked by artifact creatures.
Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

0.4 /10
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Osai Vultures

Osai Vultures

Creature — Bird (1/1)

Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

1.6 /10
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Alaborn Trooper

Alaborn Trooper

Creature — Human Soldier (2/3)

0.5 /10
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Champion Lancer

Champion Lancer

Creature — Human Knight (3/3)

Prevent all damage that would be dealt to Champion Lancer by creatures.

0.3 /10
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Spotted Griffin

Spotted Griffin

Creature — Griffin (2/3)

Flying

1.5 /10
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Temple Acolyte

Temple Acolyte

Creature — Human Cleric (1/3)

When Temple Acolyte enters the battlefield, you gain 3 life.

0.8 /10
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Wild Aesthir

Wild Aesthir

Creature — Bird (1/1)

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

0.4 /10
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Wild Griffin

Wild Griffin

Creature — Griffin (2/2)

Flying

3.5 /10
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Martyrs of Korlis

Martyrs of Korlis

Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

0.1 /10
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Personal Incarnation

Personal Incarnation

Creature — Avatar Incarnation (6/6)

: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.

0.6 /10
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Veteran Bodyguard

Veteran Bodyguard

Creature — Human (2/5)

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

1.8 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Xenic Poltergeist

Xenic Poltergeist

Creature — Spirit (1/1)

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

3.9 /10
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Clockwork Gnomes

Clockwork Gnomes

Artifact Creature — Gnome (2/2)

, : Regenerate target artifact creature.

1.8 /10
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Fire Imp

Fire Imp

Creature — Imp (2/1)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

0.7 /10
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Grapeshot Catapult

Grapeshot Catapult

Artifact Creature — Construct (2/3)

: Grapeshot Catapult deals 1 damage to target creature with flying.

0.6 /10
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Orcish Mechanics

Orcish Mechanics

Creature — Orc (1/1)

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

0.3 /10
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