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Argothian Treefolk (Masters Edition IV)

Argothian Treefolk

Masters Edition IV — Uncommon

Creature Treefolk

Argothian Treefolk is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Argothian Treefolk (Masters Edition IV)
Price: PaperMTGO

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$0.21

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Rating:

5.65/10

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Cards like Argothian Treefolk in Standard format:

Briarbridge Patrol

Briarbridge Patrol

Creature Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

7 /10
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Elegant Edgecrafters

Elegant Edgecrafters

Creature Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

5.6 /10
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Aether Herder

Aether Herder

Creature Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get (two energy counters).

Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Oran Rief Hydra

Oran-Rief Hydra

Creature Hydra (5/5)

Trample

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

5.1 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

5.3 /10
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Tajuru Beastmaster

Tajuru Beastmaster

Creature Elf Warrior Ally (5/5)

Rally Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

5.8 /10
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Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Murasa Ranger

Murasa Ranger

Creature Human Warrior (3/3)

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

5.9 /10
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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

5 /10
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Soul Swallower

Soul Swallower

Creature Wurm (3/3)

Trample

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

5.4 /10
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Tajuru Warcaller

Tajuru Warcaller

Creature Elf Warrior Ally (2/1)

Rally Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

5.7 /10
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Peema Outrider

Peema Outrider

Creature Elf Artificer (3/3)

Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

6.4 /10
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Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

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Giant Mantis

Giant Mantis

Creature Insect (2/4)

Reach (This creature can block creatures with flying.)

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Armorcraft Judge

Armorcraft Judge

Creature Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

5.7 /10
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Somberwald Stag

Somberwald Stag

Creature Elk (4/3)

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

5.4 /10
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Wild Wanderer

Wild Wanderer

Creature Elf Druid (3/2)

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

6.4 /10
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Kessig Dire Swine

Kessig Dire Swine

Creature Boar Horror (6/6)

Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

6.5 /10
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Bristling Hydra

Bristling Hydra

Creature Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).

Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

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Ishkanah  Grafwidow

Ishkanah, Grafwidow

Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

: Target opponent loses 1 life for each Spider you control.

9.2 /10
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