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Dust to Dust (Masters Edition IV)

Dust to Dust

Masters Edition IV — uncommon

Sorcery

Sets Dust to Dust has been printed in:

Dust to Dust (Masters Edition IV)

Rating:

3.51/10

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Cards like Dust to Dust in Masters Edition IV:

Leeches

Leeches

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

2 /10
--
Martyrs Cry

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

1.4 /10
--
Balance

Balance

Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

10 /10
--
Wicked Pact

Wicked Pact

Sorcery

Destroy two target nonblack creatures. You lose 5 life.

1.5 /10
--
Alluring Scent

Alluring Scent

Sorcery

All creatures able to block target creature this turn do so.

3.9 /10
--
Bee Sting

Bee Sting

Sorcery

Bee Sting deals 2 damage to any target.

0.6 /10
--
Braingeyser

Braingeyser

Sorcery

Target player draws X cards.

6.4 /10
--
Drain Power

Drain Power

Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

4.7 /10
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Primitive Justice

Primitive Justice

Sorcery

As an additional cost to cast this spell, you may pay and/or any number of times.
Destroy target artifact. For each additional you paid, destroy another target artifact. For each additional you paid, destroy another target artifact, and you gain 1 life.

4.8 /10
--
Regrowth

Regrowth

Sorcery

Return target card from your graveyard to your hand.

9.7 /10
--
Rockslide Ambush

Rockslide Ambush

Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

2.1 /10
--
Sinkhole

Sinkhole

Sorcery

Destroy target land.

4.5 /10
--
Symbol of Unsummoning

Symbol of Unsummoning

Sorcery

Return target creature to its owner's hand.
Draw a card.

1.2 /10
--
Theft of Dreams

Theft of Dreams

Sorcery

Draw a card for each tapped creature target opponent controls.

6.9 /10
--
Acid Rain

Acid Rain

Sorcery

Destroy all Forests.

3 /10
--
Channel

Channel

Sorcery

Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .

10 /10
--
Demonic Tutor

Demonic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

10 /10
--
Last Chance

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

8.2 /10
--
Squall

Squall

Sorcery

Squall deals 2 damage to each creature with flying.

0.3 /10
--
Transmute Artifact

Transmute Artifact

Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

8.7 /10
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