Ebon Dragon
Masters Edition IV — rare
Creature — Dragon
Sets Ebon Dragon has been printed in:
Masters Edition IV — rare
Creature — Dragon
Sets Ebon Dragon has been printed in:
Creature — Demon (5/5)
: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.
Creature — Horror (6/5)
Flying
When Dread Reaper enters the battlefield, you lose 5 life.
Creature — Demon Minion (4/4)
At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay .
: Target creature gets +3/-2 until end of turn.
Artifact Creature — Construct (1/1)
Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Creature — Spirit (3/2)
Flying
When Foul Spirit enters the battlefield, sacrifice a land.
Artifact Creature — Shapeshifter (0/7)
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Creature — Dragon (5/5)
Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Artifact Creature — Horse (4/4)
Trample
As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.
Creature — Wurm (7/6)
You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
Creature — Beast (2/4)
As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
Creature — Spirit (1/1)
: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
Creature — Zombie (2/3)
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have ": Regenerate this permanent."
Creature — Human Knight (3/3)
Prevent all damage that would be dealt to Champion Lancer by creatures.
Creature — Illusion Dragon (5/4)
Flying
Cloud Dragon can block only creatures with flying.
Creature — Zombie (3/4)
At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."
Creature — Elemental (8/8)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .
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