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Gorilla War Cry (Masters Edition IV)

Gorilla War Cry

Masters Edition IV — common

Instant

Sets Gorilla War Cry has been printed in:

Gorilla War Cry (Masters Edition IV)

Rating:

5.48/10

Rate This:

Cards like Gorilla War Cry in Masters Edition IV:

Gravebind

Gravebind

Instant

Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.

2.7 /10
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Blaze of Glory

Blaze of Glory

Instant

Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

1.9 /10
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Fork

Fork

Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

7.7 /10
--
Word of Command

Word of Command

Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

3.4 /10
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Divine Offering

Divine Offering

Instant

Destroy target artifact. You gain life equal to its mana value.

5.2 /10
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Eye for an Eye

Eye for an Eye

Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

2.9 /10
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Artifact Blast

Artifact Blast

Instant

Counter target artifact spell.

4.1 /10
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Counterspell

Counterspell

Instant

Counter target spell.

10 /10
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False Summoning

False Summoning

Instant

Counter target creature spell.

1.4 /10
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Red Elemental Blast

Red Elemental Blast

Instant

Choose one —
• Counter target blue spell.
• Destroy target blue permanent.

9.9 /10
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Terror

Terror

Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

7.3 /10
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Primitive Justice

Primitive Justice

Sorcery

As an additional cost to cast this spell, you may pay and/or any number of times.
Destroy target artifact. For each additional you paid, destroy another target artifact. For each additional you paid, destroy another target artifact, and you gain 1 life.

4.8 /10
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Harsh Justice

Harsh Justice

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

2.7 /10
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Last Chance

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

8.2 /10
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Just Fate

Just Fate

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.

0.1 /10
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Rockslide Ambush

Rockslide Ambush

Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

2.1 /10
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Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

7.7 /10
--
Howl from Beyond

Howl from Beyond

Instant

Target creature gets +X/+0 until end of turn.

5.8 /10
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Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

9.5 /10
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Crumble

Crumble

Instant

Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.

3.4 /10
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