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Minion of Tevesh Szat (Masters Edition IV)

Minion of Tevesh Szat

Masters Edition IV — rare

Creature — Demon Minion

Sets Minion of Tevesh Szat has been printed in:

Minion of Tevesh Szat (Masters Edition IV)

Rating:

0.82/10

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Cards like Minion of Tevesh Szat in Masters Edition IV:

Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.7 /10
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Demonic Hordes

Demonic Hordes

Creature — Demon (5/5)

: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.

2.5 /10
--
Hasran Ogress

Hasran Ogress

Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .

2.3 /10
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Junn Efreet

Junún Efreet

Creature — Efreet (3/3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .

0.3 /10
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Tetravus

Tetravus

Artifact Creature — Construct (1/1)

Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

3 /10
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Shapeshifter

Shapeshifter

Artifact Creature — Shapeshifter (0/7)

As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

0.9 /10
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Ebon Dragon

Ebon Dragon

Creature — Dragon (5/4)

Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.

1.3 /10
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Dread Reaper

Dread Reaper

Creature — Horror (6/5)

Flying
When Dread Reaper enters the battlefield, you lose 5 life.

0.4 /10
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Serendib Djinn

Serendib Djinn

Creature — Djinn (5/6)

Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.

1.4 /10
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Scavenging Ghoul

Scavenging Ghoul

Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

0.5 /10
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Shivan Dragon

Shivan Dragon

Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.

6.4 /10
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Soldevi Golem

Soldevi Golem

Artifact Creature — Golem (5/3)

Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

0.6 /10
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Black Knight

Black Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

5 /10
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Phantasmal Forces

Phantasmal Forces

Creature — Illusion (4/1)

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

0.4 /10
--
Thunder Dragon

Thunder Dragon

Creature — Dragon (5/5)

Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

7 /10
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Xenic Poltergeist

Xenic Poltergeist

Creature — Spirit (1/1)

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

4 /10
--
Brass Man

Brass Man

Artifact Creature — Construct (1/3)

Brass Man doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Man.

2.4 /10
--
Bronze Horse

Bronze Horse

Artifact Creature — Horse (4/4)

Trample
As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.

2.3 /10
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Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
--
Champion Lancer

Champion Lancer

Creature — Human Knight (3/3)

Prevent all damage that would be dealt to Champion Lancer by creatures.

0.3 /10
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