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Primitive Justice (Masters Edition IV)

Primitive Justice

Masters Edition IV — Uncommon

Sorcery

Primitive Justice is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Primitive Justice (Masters Edition IV)
Price: PaperMTGO

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$0.23

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3.52/10

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Cards like Primitive Justice in Standard format:

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As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

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Draw three cards.

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As an additional cost to cast Pirate's Pillage, discard a card.

Draw two cards and create two colorless Treasure artifact tokens with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

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--
Thunderherd Migration

Thunderherd Migration

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As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay .

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

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Cut    Ribbons
//

Cut // Ribbons

Sorcery // Sorcery

Cut deals 4 damage to target creature.

//

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Each opponent loses X life.

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Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

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As an additional cost to cast Fling, sacrifice a creature.

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Sorcery

Choose one

Destroy target artifact.

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Violent Impact

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Destroy target artifact or land.

Cycling (, Discard this card: Draw a card.)

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Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

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As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control.

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Sorcery

Destroy target artifact or land.

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Grind    Dust
//

Grind // Dust

Sorcery // Sorcery

Put a -1/-1 counter on each of up to two target creatures.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

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--
Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

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