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Serendib Djinn (Masters Edition IV)

Serendib Djinn

Masters Edition IV — rare

Creature — Djinn

Sets Serendib Djinn has been printed in:

Serendib Djinn (Masters Edition IV)

Rating:

1.39/10

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Cards like Serendib Djinn in Masters Edition IV:

Phantasmal Forces

Phantasmal Forces

Creature — Illusion (4/1)

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

0.4 /10
--
Prodigal Sorcerer

Prodigal Sorcerer

Creature — Human Wizard (1/1)

: Prodigal Sorcerer deals 1 damage to any target.

7.2 /10
--
Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
--
Cloud Spirit

Cloud Spirit

Creature — Spirit (3/1)

Flying
Cloud Spirit can block only creatures with flying.

0.4 /10
--
Sea Serpent

Sea Serpent

Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.

1 /10
--
Talas Researcher

Talas Researcher

Creature — Human Pirate Wizard (1/1)

: Draw a card. Activate only during your turn, before attackers are declared.

0.6 /10
--
Water Elemental

Water Elemental

Creature — Elemental (5/4)

0.5 /10
--
Foul Spirit

Foul Spirit

Creature — Spirit (3/2)

Flying
When Foul Spirit enters the battlefield, sacrifice a land.

0.1 /10
--
Junn Efreet

Junún Efreet

Creature — Efreet (3/3)

Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .

0.3 /10
--
Orcish Mechanics

Orcish Mechanics

Creature — Orc (1/1)

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

0.3 /10
--
Fire Imp

Fire Imp

Creature — Imp (2/1)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

0.8 /10
--
Soldevi Golem

Soldevi Golem

Artifact Creature — Golem (5/3)

Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

0.6 /10
--
Thing from the Deep

Thing from the Deep

Creature — Leviathan (9/9)

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

1 /10
--
Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.6 /10
--
Grapeshot Catapult

Grapeshot Catapult

Artifact Creature — Construct (2/3)

: Grapeshot Catapult deals 1 damage to target creature with flying.

0.6 /10
--
Minion of Tevesh Szat

Minion of Tevesh Szat

Creature — Demon Minion (4/4)

At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay .
: Target creature gets +3/-2 until end of turn.

0.8 /10
--
Clockwork Avian

Clockwork Avian

Artifact Creature — Bird (0/4)

Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.

1.2 /10
--
Clockwork Swarm

Clockwork Swarm

Artifact Creature — Insect (0/3)

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.

0.9 /10
--
Martyrs of Korlis

Martyrs of Korlis

Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

0.1 /10
--
Scarecrow

Scarecrow

Artifact Creature — Scarecrow (2/2)

, : Prevent all damage that would be dealt to you this turn by creatures with flying.

2.7 /10
--

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