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Smoke (Masters Edition IV)

Smoke

Masters Edition IV — Rare

Enchantment

Smoke is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Smoke (Masters Edition IV)
Price: PaperMTGO

TCGPlayer avg. price:

$33.08

$0.24 $33 $220
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Rating:

8.12/10

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Cards like Smoke in Standard format:

Oath of Chandra

Oath of Chandra

Legendary Enchantment

When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

5.2 /10
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Senseless Rage

Senseless Rage

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Goblin War Paint

Goblin War Paint

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

5 /10
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Giant Spectacle

Giant Spectacle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

6.4 /10
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Vessel of Volatility

Vessel of Volatility

Enchantment

, Sacrifice Vessel of Volatility: Add to your mana pool.

6.4 /10
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Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

, Exile a creature card from your graveyard: Investigate. You gain 2 life.

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Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Target creature gets +2/+0 until end of turn.

Target creature can't block this turn.

6.4 /10
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Underhanded Designs

Underhanded Designs

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

5.6 /10
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Bonds of Mortality

Bonds of Mortality

Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

: Creatures your opponents control lose hexproof and indestructible until end of turn.

6.8 /10
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Cryptolith Rite

Cryptolith Rite

Enchantment

Creatures you control have ": Add one mana of any color to your mana pool."

8.4 /10
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Pacifism

Pacifism

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

8.2 /10
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Visions of Brutality

Visions of Brutality

Enchantment Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

6 /10
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Stratus Walk

Stratus Walk

Enchantment Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.

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Spiteful Motives

Spiteful Motives

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+0 and has first strike.

6.8 /10
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Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Vessel of Ephemera

Vessel of Ephemera

Enchantment

, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

6.5 /10
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Call the Bloodline

Call the Bloodline

Enchantment

, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.

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Skin Invasion

Skin Invasion

Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

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Tightening Coils

Tightening Coils

Enchantment Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

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Quarantine Field

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

7.9 /10
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