Wild Griffin
Masters Edition IV — common
Creature — Griffin
Sets Wild Griffin has been printed in:
Masters Edition IV — common
Creature — Griffin
Sets Wild Griffin has been printed in:
Creature — Human Soldier (2/1)
Reach (This creature can block creatures with flying.)
Creature — Bird (1/1)
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Creature — Bird (1/1)
Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
Creature — Human Artificer (2/2)
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Creature — Human Cleric (1/3)
When Temple Acolyte enters the battlefield, you gain 3 life.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature — Spirit (3/1)
Flying
Cloud Spirit can block only creatures with flying.
Creature — Spirit (3/2)
Flying
When Foul Spirit enters the battlefield, sacrifice a land.
Artifact Creature — Construct (2/3)
: Grapeshot Catapult deals 1 damage to target creature with flying.
Creature — Efreet (3/3)
Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .
Creature — Bird (1/1)
Flying
When Owl Familiar enters the battlefield, draw a card, then discard a card.
Creature — Illusion (4/1)
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Artifact Creature — Shapeshifter (0/0)
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
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