Dakkon Blackblade
Masters Edition — rare
Legendary Creature — Human Warrior
Masters Edition — rare
Legendary Creature — Human Warrior
Battle — Siege // Creature — Elf Warrior (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Winnowing Forces
Winnowing Forces's power and toughness are each equal to the number of lands you control.
Legendary Creature — Elemental (0/0)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Legendary Creature — Giant Scout (6/5)
Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Creature — Elemental (0/0)
Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Legendary Creature — Elemental (0/0)
Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Creature — Giant // Sorcery — Adventure (0/0)
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Fertile Footsteps
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Creature — Plant Beast (0/0)
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Legendary Creature — Elemental (0/0)
Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.
Creature — Hydra (0/0)
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature — Treefolk (0/0)
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
Legendary Creature — Elemental Avatar (0/0)
Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
Creature — Serpent (0/0)
Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.
Serpent of the Endless Sea can't attack unless defending player controls an Island.
Creature — Elf Warrior (1/1)
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Legendary Creature — Human Warrior (0/0)
Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.
Creature — Elemental (0/0)
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
Legendary Creature — Merfolk Shaman (0/0)
Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters the battlefield, draw a card for each creature you control.
Creature — Elemental Elk (4/4)
Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
Creature — Horror (0/0)
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature — Elemental (0/0)
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Legendary Creature — Weird Detective (0/0)
Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.
The first instant or sorcery spell you cast each turn costs less to cast.
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