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Dust to Dust (Masters Edition)

Dust to Dust

Masters Edition — common

Sorcery

Sets Dust to Dust has been printed in:

Dust to Dust (Masters Edition)

Rating:

3.54/10

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Cards like Dust to Dust in Masters Edition:

Armageddon

Armageddon

Sorcery

Destroy all lands.

8.8 /10
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Tivadars Crusade

Tivadar's Crusade

Sorcery

Destroy all Goblins.

1.8 /10
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Juxtapose

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

2.9 /10
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Hymn to Tourach

Hymn to Tourach

Sorcery

Target player discards two cards at random.

7.3 /10
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Diminishing Returns

Diminishing Returns

Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

5.6 /10
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Ice Storm

Ice Storm

Sorcery

Destroy target land.

1.7 /10
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Eureka

Eureka

Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

3.8 /10
--
Icatian Town

Icatian Town

Sorcery

Create four 1/1 white Citizen creature tokens.

0.9 /10
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Natures Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

10 /10
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Pox

Pox

Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

7 /10
--
Exile

Exile

Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

3.8 /10
--
Hymn of Rebirth

Hymn of Rebirth

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

3.1 /10
--
Holy Light

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

0.9 /10
--
Amnesia

Amnesia

Sorcery

Target player reveals their hand and discards all nonland cards.

2.3 /10
--
Energy Arc

Energy Arc

Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

5.3 /10
--
Goblin Grenade

Goblin Grenade

Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.

7.8 /10
--
Jokulhaups

Jokulhaups

Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

7.4 /10
--
Psychic Purge

Psychic Purge

Sorcery

Psychic Purge deals 1 damage to any target.
When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

0.8 /10
--
Winter Blast

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

2 /10
--
Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
--

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