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Goblin Mutant (Masters Edition)

Goblin Mutant

Masters Edition — uncommon

Creature — Goblin Mutant

Sets Goblin Mutant has been printed in:

Goblin Mutant (Masters Edition)

Rating:

0.29/10

Rate This:

Cards like Goblin Mutant in Masters Edition:

Mountain Yeti

Mountain Yeti

Creature — Yeti (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white

1 /10
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Ball Lightning

Ball Lightning

Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

6.8 /10
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Mrton Stromgald

Márton Stromgald

Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

6.3 /10
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Ydwen Efreet

Ydwen Efreet

Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

1 /10
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Keldon Warlord

Keldon Warlord

Creature — Human Barbarian (0/0)

Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

2.8 /10
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Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Spinal Villain

Spinal Villain

Creature — Beast (1/2)

: Destroy target blue creature.

1.2 /10
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Balduvian Horde

Balduvian Horde

Creature — Human Barbarian (5/5)

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

1.4 /10
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Brothers of Fire

Brothers of Fire

Creature — Human Shaman (2/2)

: Brothers of Fire deals 1 damage to any target and 1 damage to you.

0.7 /10
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Goblin Wizard

Goblin Wizard

Creature — Goblin Wizard (1/1)

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.

4.8 /10
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Granite Gargoyle

Granite Gargoyle

Creature — Gargoyle (2/2)

Flying
: Granite Gargoyle gets +0/+1 until end of turn.

1.1 /10
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Orcish Mechanics

Orcish Mechanics

Creature — Orc (1/1)

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

0.3 /10
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Centaur Archer

Centaur Archer

Creature — Centaur Archer (3/2)

: Centaur Archer deals 1 damage to target creature with flying.

0.3 /10
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Jacques le Vert

Jacques le Vert

Legendary Creature — Human Warrior (3/2)

Green creatures you control get +0/+2.

1.6 /10
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Lord of Tresserhorn

Lord of Tresserhorn

Legendary Creature — Zombie (10/4)

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
: Regenerate Lord of Tresserhorn.

4 /10
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Adun Oakenshield

Adun Oakenshield

Legendary Creature — Human Knight (1/2)

, : Return target creature card from your graveyard to your hand.

3 /10
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Goblins of the Flarg

Goblins of the Flarg

Creature — Goblin Warrior (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice Goblins of the Flarg.

2.3 /10
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Righteous Avengers

Righteous Avengers

Creature — Human Soldier (3/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

0.3 /10
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Knights of Thorn

Knights of Thorn

Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.2 /10
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Vodalian Knights

Vodalian Knights

Creature — Merfolk Knight (2/2)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
: Vodalian Knights gains flying until end of turn.

0.9 /10
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