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Goblins of the Flarg (Masters Edition)

Goblins of the Flarg

Masters Edition — common

Creature — Goblin Warrior

Sets Goblins of the Flarg has been printed in:

Goblins of the Flarg (Masters Edition)

Rating:

2.23/10

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Cards like Goblins of the Flarg in Masters Edition:

Goblin Chirurgeon

Goblin Chirurgeon

Creature — Goblin Shaman (0/2)

Sacrifice a Goblin: Regenerate target creature.

8.9 /10
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Balduvian Horde

Balduvian Horde

Creature — Human Barbarian (5/5)

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

1.4 /10
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Ball Lightning

Ball Lightning

Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

6.8 /10
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Mountain Yeti

Mountain Yeti

Creature — Yeti (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white

0.9 /10
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Varchilds WarRiders

Varchild's War-Riders

Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

6.1 /10
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Orcish Mechanics

Orcish Mechanics

Creature — Orc (1/1)

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

0.3 /10
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Benalish Hero

Benalish Hero

Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.2 /10
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Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

2.2 /10
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Ghazbn Ogre

Ghazbán Ogre

Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

0.4 /10
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Goblin Mutant

Goblin Mutant

Creature — Goblin Mutant (5/3)

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.

0.3 /10
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Keldon Warlord

Keldon Warlord

Creature — Human Barbarian (0/0)

Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

2.8 /10
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Mrton Stromgald

Márton Stromgald

Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

6.3 /10
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Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Ydwen Efreet

Ydwen Efreet

Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

1 /10
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Brothers of Fire

Brothers of Fire

Creature — Human Shaman (2/2)

: Brothers of Fire deals 1 damage to any target and 1 damage to you.

0.7 /10
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Crookshank Kobolds

Crookshank Kobolds

Creature — Kobold (0/1)

6.4 /10
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Death Speakers

Death Speakers

Creature — Human Cleric (1/1)

Protection from black

0.6 /10
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Fyndhorn Elves

Fyndhorn Elves

Creature — Elf Druid (1/1)

: Add .

10 /10
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Goblin Wizard

Goblin Wizard

Creature — Goblin Wizard (1/1)

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.

4.7 /10
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Granite Gargoyle

Granite Gargoyle

Creature — Gargoyle (2/2)

Flying
: Granite Gargoyle gets +0/+1 until end of turn.

1.1 /10
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