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Ice Storm (Masters Edition)

Ice Storm

Masters Edition — uncommon

Sorcery

Ice Storm (Masters Edition)

Rating:

1.71/10

Rate This:

Cards like Ice Storm in Masters Edition:

Eureka

Eureka

Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

3.8 /10
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Natures Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

10 /10
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Armageddon

Armageddon

Sorcery

Destroy all lands.

8.8 /10
--
Dust to Dust

Dust to Dust

Sorcery

Exile two target artifacts.

3.5 /10
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Hymn to Tourach

Hymn to Tourach

Sorcery

Target player discards two cards at random.

7.3 /10
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Juxtapose

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

2.9 /10
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Pox

Pox

Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

7 /10
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Tivadars Crusade

Tivadar's Crusade

Sorcery

Destroy all Goblins.

1.8 /10
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Winter Blast

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

2 /10
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Diminishing Returns

Diminishing Returns

Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

5.6 /10
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Hymn of Rebirth

Hymn of Rebirth

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

3.1 /10
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Storm Seeker

Storm Seeker

Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

3.2 /10
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Amnesia

Amnesia

Sorcery

Target player reveals their hand and discards all nonland cards.

2.2 /10
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Jokulhaups

Jokulhaups

Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

7.4 /10
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Goblin Grenade

Goblin Grenade

Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.

7.8 /10
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Psychic Purge

Psychic Purge

Sorcery

Psychic Purge deals 1 damage to any target.
When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

0.8 /10
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Icatian Town

Icatian Town

Sorcery

Create four 1/1 white Citizen creature tokens.

0.9 /10
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Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
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Feast or Famine

Feast or Famine

Instant

Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.

1.7 /10
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Berserk

Berserk

Instant

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

8.2 /10
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