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Roots (Masters Edition)

Roots

Masters Edition — common

Enchantment — Aura

Sets Roots has been printed in:

Roots (Masters Edition)

Rating:

1.03/10

Rate This:

Cards like Roots in Masters Edition:

Paralyze

Paralyze

Enchantment — Aura

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.

3.4 /10
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Wanderlust

Wanderlust

Enchantment — Aura

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

0.8 /10
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Tornado

Tornado

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.

2.1 /10
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Primal Order

Primal Order

Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

5.6 /10
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Bestial Fury

Bestial Fury

Enchantment — Aura

Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

4.8 /10
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Hecatomb

Hecatomb

Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

3.3 /10
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Oubliette

Oubliette

Enchantment

When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

8.9 /10
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Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
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Illusions of Grandeur

Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Illusions of Grandeur enters the battlefield, you gain 20 life.
When Illusions of Grandeur leaves the battlefield, you lose 20 life.

6.7 /10
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Phyrexian Boon

Phyrexian Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

0.9 /10
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Breeding Pit

Breeding Pit

Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.

3.5 /10
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Moat

Moat

Enchantment

Creatures without flying can't attack.

5.8 /10
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Mana Flare

Mana Flare

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

8.6 /10
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Sylvan Library

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

10 /10
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IfhBff Efreet

Ifh-Bíff Efreet

Creature — Efreet (3/3)

Flying
: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

1 /10
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Singing Tree

Singing Tree

Creature — Plant (0/3)

: Target attacking creature has base power 0 until end of turn.

1.7 /10
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Thicket Basilisk

Thicket Basilisk

Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

1.7 /10
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Yavimaya Ants

Yavimaya Ants

Creature — Insect (5/1)

Trample, haste
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1.8 /10
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Animate Dead

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.

9.9 /10
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Carnivorous Plant

Carnivorous Plant

Creature — Plant Wall (4/5)

Defender

1.1 /10
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