Aerial Caravan
Mercadian Masques — rare
Creature — Human Soldier
Sets Aerial Caravan has been printed in:
Mercadian Masques — rare
Creature — Human Soldier
Sets Aerial Caravan has been printed in:
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Buy now! ▶Creature — Merfolk (2/2)
When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.
When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
Creature — Human Pirate (3/2)
Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay .
Rishadan Brigand can block only creatures with flying.
Creature — Beast (3/3)
: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Creature — Human Monger (3/3)
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gains flying until end of turn.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
Creature — Snake (3/3)
: Boa Constrictor gets +3/+3 until end of turn.
Artifact Creature — Dragon Wurm (3/4)
: Henge Guardian gains trample until end of turn.
Creature — Merfolk Spellshaper (1/1)
, , Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Horror Mercenary (3/3)
: Primeval Shambler gets +1/+1 until end of turn.
Creature — Elemental (4/4)
When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature — Horror Mercenary (5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
, : Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Creature — Human Rebel (3/3)
Flying
, : Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Creature — Horror Mercenary (4/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Creature — Horror Mercenary (7/5)
Sacrifice a creature: Regenerate Cateran Overlord.
, : Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Creature — Djinn (4/4)
Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.
Creature — Merfolk (5/5)
When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
Creature — Drake (3/3)
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Creature — Goblin (0/0)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
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