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Chameleon Spirit (Mercadian Masques)

Chameleon Spirit

Mercadian Masques — Uncommon

Creature Illusion Spirit

Chameleon Spirit is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Chameleon Spirit (Mercadian Masques)
Price: PaperMTGO

TCGPlayer avg. price:

$0.23

$0.05 $0.23 $1.18
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4.7/10

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Cards like Chameleon Spirit in Standard format:

Champion of Wits

Champion of Wits

Creature Naga Wizard (2/1)

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

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Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

6 /10
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Veteran Warleader

Veteran Warleader

Creature Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

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Majestic Myriarch

Majestic Myriarch

Creature Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

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Enigma Drake

Enigma Drake

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Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

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Dreamcaller Siren

Dreamcaller Siren

Creature Siren Pirate (3/3)

Flash

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Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

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Watertrap Weaver

Watertrap Weaver

Creature Merfolk Wizard (2/2)

When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Stitched Mangler

Stitched Mangler

Creature Zombie Horror (2/3)

Stitched Mangler enters the battlefield tapped.

When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

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Storm Sculptor

Storm Sculptor

Creature Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

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Experimental Aviator

Experimental Aviator

Creature Human Artificer (0/3)

Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

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Drownyard Explorers

Drownyard Explorers

Creature Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

1.2 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

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Sailor of Means

Sailor of Means

Creature Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

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Siren Lookout

Siren Lookout

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Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

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Weldfast Wingsmith

Weldfast Wingsmith

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Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

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Enlightened Maniac

Enlightened Maniac

Creature Human (0/2)

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

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Dispersal Technician

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When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.

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Halimar Tidecaller

Halimar Tidecaller

Creature Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

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