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Charmed Griffin (Mercadian Masques)

Charmed Griffin

Mercadian Masques — Uncommon

Creature — Griffin

Charmed Griffin is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Charmed Griffin (Mercadian Masques)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.09 $0.22 $0.94
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Rating:

4.13/10

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Cards like Charmed Griffin in Standard format:

Angel of Invention

Angel of Invention

Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

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Expedition Raptor

Expedition Raptor

Creature — Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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Emissary of Sunrise

Emissary of Sunrise

Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Sunrise Seeker

Sunrise Seeker

Creature — Human Scout (3/3)

Vigilance

When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Relief Captain

Relief Captain

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When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

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Propeller Pioneer

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Creature — Human Artificer (2/1)

Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Drogskol Shieldmate

Drogskol Shieldmate

Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

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Imperial Aerosaur

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Creature — Dinosaur (3/3)

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

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Apothecary Geist

Apothecary Geist

Creature — Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

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Angel of Sanctions

Angel of Sanctions

Creature — Angel (3/4)

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

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Extricator of Sin

Extricator of Sin

Creature — Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

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Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

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Dawnfeather Eagle

Dawnfeather Eagle

Creature — Bird (3/3)

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When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

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Airdrop Aeronauts

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Creature — Dwarf Scout (4/3)

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Felidar Guardian

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When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

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Courageous Outrider

Courageous Outrider

Creature — Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Glint Sleeve Artisan

Glint-Sleeve Artisan

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Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Consul s Shieldguard

Consul's Shieldguard

Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

4.3 /10
--
Ironclad Slayer

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When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

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Visionary Augmenter

Creature — Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

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