Cloud Sprite
Mercadian Masques — common
Creature — Faerie
Sets Cloud Sprite has been printed in:
Mercadian Masques — common
Creature — Faerie
Sets Cloud Sprite has been printed in:
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Buy now! ▶Creature — Human Pirate (3/1)
Flying
Rishadan Airship can block only creatures with flying.
Creature — Human Pirate (3/2)
Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay .
Rishadan Brigand can block only creatures with flying.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Merfolk Soldier (1/3)
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gains flying until end of turn.
Creature — Merfolk (2/2)
: Blockade Runner can't be blocked this turn.
Creature — Spirit (4/4)
Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.
Creature — Djinn (4/4)
Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.
Creature — Harpy Mercenary (2/1)
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .
Creature — Lizard Mercenary (1/1)
Rampart Crawler can't be blocked by Walls.
Creature — Human Monger (3/3)
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature — Squid Beast (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
Creature — Beast (3/3)
: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Creature — Drake (3/3)
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Creature — Nautilus Beast (2/2)
Whenever Chambered Nautilus becomes blocked, you may draw a card.
Creature — Wolverine (1/1)
Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
Creature — Human (1/2)
Whenever Port Inspector becomes blocked, you may look at defending player's hand.
Creature — Human Rebel (1/1)
, : Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
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