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Credit Voucher (Mercadian Masques)

Credit Voucher

Mercadian Masques — uncommon

Artifact

Credit Voucher rulings:

There are no rulings for Credit Voucher.

Credit Voucher (Mercadian Masques)

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Whirlpool Warrior

Whirlpool Warrior

Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

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Whirlpool Drake

Whirlpool Drake

Creature — Drake (2/2)

Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

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Whirlpool Rider

Whirlpool Rider

Creature — Merfolk (1/1)

When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

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GodEternal Bontu

God-Eternal Bontu

Legendary Creature — Zombie God (5/6)

Menace
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

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Into the Fire

Into the Fire

Sorcery

Choose one —
• Into the Fire deals 2 damage to each creature, planeswalker, and battle.
• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

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Daretti Scrap Savant

Daretti, Scrap Savant

Legendary Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.
?2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
?10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.

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Valakut Awakening  Valakut Stoneforge

Valakut Awakening // Valakut Stoneforge

Instant // Land

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Valakut Stoneforge

Valakut Stoneforge enters the battlefield tapped.
: Add .

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Brasss TunnelGrinder  Tecutlan the Searing Rift

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift

Legendary Artifact // Legendary Land — Cave

When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Tecutlan, the Searing Rift

(Transforms from Brass's Tunnel-Grinder.)
: Add .
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

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Invasion of Kaldheim  Pyre of the World Tree

Invasion of Kaldheim // Pyre of the World Tree

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

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Leave  Chance

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

Chance

Aftermath (Cast this spell only from your graveyard. Then exile it.)
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Lich

Lich

Enchantment

As Lich enters the battlefield, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.

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--
Malevolent Witchkite

Malevolent Witchkite

Creature — Dragon Warlock (5/4)

Flying
When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

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The Elder Dragon War

The Elder Dragon War

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — The Elder Dragon War deals 2 damage to each creature and each opponent.
II — Discard any number of cards, then draw that many cards.
III — Create a 4/4 red Dragon creature token with flying.

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Arjun the Shifting Flame

Arjun, the Shifting Flame

Legendary Creature — Sphinx Wizard (5/5)

Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

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Decaying Time Loop

Decaying Time Loop

Instant

Discard all the cards in your hand, then draw that many cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Elder Brain

Elder Brain

Creature — Horror (6/6)

Menace
Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

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Fable of the MirrorBreaker  Reflection of KikiJiki

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Enchantment — Saga // Enchantment Creature — Goblin Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Reflection of Kiki-Jiki

, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

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Fateful Showdown

Fateful Showdown

Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Heartwarming Redemption

Heartwarming Redemption

Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

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Jaya Ballard

Jaya Ballard

Legendary Planeswalker — Jaya

+1: Add . Spend this mana only to cast instant or sorcery spells.
+1: Discard up to three cards, then draw that many cards.
?8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

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