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Delraich (Mercadian Masques)

Delraich

Mercadian Masques — rare

Creature — Horror

Sets Delraich has been printed in:

Delraich (Mercadian Masques)

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1.84/10

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Cards like Delraich in Mercadian Masques:

Cateran Overlord

Cateran Overlord

Creature — Horror Mercenary (7/5)

Sacrifice a creature: Regenerate Cateran Overlord.
, : Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

1.9 /10
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Cateran Slaver

Cateran Slaver

Creature — Horror Mercenary (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
, : Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.

2 /10
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Cateran Enforcer

Cateran Enforcer

Creature — Horror Mercenary (4/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

2.2 /10
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Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.7 /10
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Vine Dryad

Vine Dryad

Creature — Dryad (1/3)

You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
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1.9 /10
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Molting Harpy

Molting Harpy

Creature — Harpy Mercenary (2/1)

Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .

0.9 /10
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Cateran Brute

Cateran Brute

Creature — Horror Mercenary (2/2)

, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

1.9 /10
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Cateran Kidnappers

Cateran Kidnappers

Creature — Human Mercenary (4/2)

, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.8 /10
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Cateran Persuader

Cateran Persuader

Creature — Human Mercenary (2/1)

, : Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.

1.4 /10
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ChoArrim Bruiser

Cho-Arrim Bruiser

Creature — Ogre Rebel (3/4)

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

2.5 /10
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Deathgazer

Deathgazer

Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

0.7 /10
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Deepwood Ghoul

Deepwood Ghoul

Creature — Zombie (2/1)

Pay 2 life: Regenerate Deepwood Ghoul.

4.4 /10
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Instigator

Instigator

Creature — Human Spellshaper (1/1)

, , Discard a card: Creatures target player controls attack this turn if able.

1.4 /10
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Notorious Assassin

Notorious Assassin

Creature — Human Spellshaper Assassin (2/2)

, , Discard a card: Destroy target nonblack creature. It can't be regenerated.

3.4 /10
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Skulking Fugitive

Skulking Fugitive

Creature — Horror Mercenary (3/4)

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.

0.6 /10
$0.14
TwoHeaded Dragon

Two-Headed Dragon

Creature — Dragon (4/4)

Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.

3.4 /10
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Aerial Caravan

Aerial Caravan

Creature — Human Soldier (4/3)

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

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Alley Grifters

Alley Grifters

Creature — Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

2.4 /10
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Bog Smugglers

Bog Smugglers

Creature — Human Mercenary (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.6 /10
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Bog Witch

Bog Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Add .

7 /10
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