Extravagant Spirit
Mercadian Masques — rare
Creature — Spirit
Sets Extravagant Spirit has been printed in:
Mercadian Masques — rare
Creature — Spirit
Sets Extravagant Spirit has been printed in:
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Buy now! ▶Creature — Beast (4/4)
Trample
When Megatherium enters the battlefield, sacrifice it unless you pay for each card in your hand.
Creature — Human Pirate (3/2)
Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay .
Rishadan Brigand can block only creatures with flying.
Creature — Human Pirate (1/1)
When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay .
Creature — Human Pirate (2/2)
When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay .
Creature — Merfolk (2/2)
When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.
When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gains flying until end of turn.
Creature — Nautilus Beast (2/2)
Whenever Chambered Nautilus becomes blocked, you may draw a card.
Creature — Jellyfish Beast (1/3)
When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
Creature — Djinn (4/4)
Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.
Creature — Squid Beast (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
Creature — Beast (3/3)
: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Creature — Merfolk Soldier (1/3)
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
Creature — Merfolk (1/2)
When Saprazzan Raider becomes blocked, return it to its owner's hand.
Creature — Drake (3/3)
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Creature — Merfolk (2/2)
: Blockade Runner can't be blocked this turn.
Creature — Illusion Spirit (0/0)
As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Human Pirate (3/1)
Flying
Rishadan Airship can block only creatures with flying.
Creature — Human Monger (3/3)
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature — Merfolk (5/5)
When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
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