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Flailing Ogre (Mercadian Masques)

Flailing Ogre

Mercadian Masques — uncommon

Creature — Ogre

Sets Flailing Ogre has been printed in:

Flailing Ogre (Mercadian Masques)

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Cards like Flailing Ogre in Mercadian Masques:

Flailing Soldier

Flailing Soldier

Creature — Human Soldier (2/2)

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

1 /10
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Flailing Manticore

Flailing Manticore

Creature — Manticore (3/3)

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

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Warmonger

Warmonger

Creature — Minotaur Monger (3/3)

: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.

3.8 /10
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Cavern Crawler

Cavern Crawler

Creature — Insect (0/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.

0.2 /10
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Battle Rampart

Battle Rampart

Creature — Wall (1/3)

Defender
: Target creature gains haste until end of turn.

2.6 /10
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Sailmonger

Sailmonger

Creature — Human Monger (3/3)

: Target creature gains flying until end of turn. Any player may activate this ability.

1.5 /10
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Wishmonger

Wishmonger

Creature — Unicorn Monger (3/3)

: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.

4.2 /10
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Drake Hatchling

Drake Hatchling

Creature — Drake (1/3)

Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
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Robber Fly

Robber Fly

Creature — Insect (1/1)

Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

1.5 /10
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Task Force

Task Force

Creature — Human Rebel (1/3)

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

3.1 /10
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Blood Hound

Blood Hound

Creature — Dog (1/1)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

2.3 /10
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Cackling Witch

Cackling Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +X/+0 until end of turn.

1.7 /10
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Cinder Elemental

Cinder Elemental

Creature — Elemental (2/2)

, , Sacrifice Cinder Elemental: It deals X damage to any target.

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Crenellated Wall

Crenellated Wall

Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.

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Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
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Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.6 /10
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Hired Giant

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Creature — Giant (4/4)

When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.

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Kyren Sniper

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At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.

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Lava Runner

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Haste
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Shock Troops

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Creature — Human Soldier (2/2)

Sacrifice Shock Troops: It deals 2 damage to any target.

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