Flailing Soldier
Mercadian Masques — common
Creature — Human Soldier
Sets Flailing Soldier has been printed in:
Mercadian Masques — common
Creature — Human Soldier
Sets Flailing Soldier has been printed in:
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Buy now! ▶Creature — Ogre (3/3)
: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Manticore (3/3)
Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Wolverine (1/1)
Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Kris Mage deals 1 damage to any target.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
Creature — Minotaur Monger (3/3)
: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
Creature — Human Monger (3/3)
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature — Unicorn Monger (3/3)
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
Creature — Insect (1/1)
Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
Creature — Human Rebel (1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Creature — Dog (1/1)
Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
Creature — Snake (3/3)
: Boa Constrictor gets +3/+3 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +X/+0 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Creature — Elemental (2/2)
, , Sacrifice Cinder Elemental: It deals X damage to any target.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
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