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Inviolability (Mercadian Masques)

Inviolability

Mercadian Masques — common

Enchantment — Aura

Sets Inviolability has been printed in:

Inviolability (Mercadian Masques)

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Rating:

4.32/10

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Cards like Inviolability in Mercadian Masques:

Muzzle

Muzzle

Enchantment — Aura

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

1.6 /10
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ChoMannos Blessing

Cho-Manno's Blessing

Enchantment — Aura

Flash
Enchant creature
As Cho-Manno's Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

6.1 /10
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Righteous Aura

Righteous Aura

Enchantment

, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

6.3 /10
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Spiritual Focus

Spiritual Focus

Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

1.1 /10
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Insubordination

Insubordination

Enchantment — Aura

Enchant creature
At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

1.8 /10
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Pretenders Claim

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Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.

1.4 /10
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Arrest

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Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

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Buoyancy

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Enchantment — Aura

Flash
Enchant creature
Enchanted creature has flying.

0.9 /10
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Cave Sense

Cave Sense

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.3 /10
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Diplomatic Immunity

Diplomatic Immunity

Enchantment — Aura

Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.

8.3 /10
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Ferocity

Ferocity

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

3.2 /10
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Flaming Sword

Flaming Sword

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

1.8 /10
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Common Cause

Common Cause

Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

0.8 /10
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Noble Purpose

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

5.2 /10
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Story Circle

Story Circle

Enchantment

As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

4.4 /10
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Crackdown

Crackdown

Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

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Customs Depot

Customs Depot

Enchantment

Whenever you cast a creature spell, you may pay . If you do, draw a card, then discard a card.

1.7 /10
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Moonlit Wake

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

3.5 /10
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Righteous Indignation

Righteous Indignation

Enchantment

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

0.1 /10
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Security Detail

Security Detail

Enchantment

: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.

0.4 /10
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