Liability
Mercadian Masques — rare
Enchantment
Sets Liability has been printed in:
Mercadian Masques — rare
Enchantment
Sets Liability has been printed in:
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: Put target creature card from your graveyard on top of your library.
Enchantment — Aura
Enchant creature
At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Enchantment — Aura
Enchant creature
Pay 2 life: Regenerate enchanted creature.
Enchantment
Whenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
Enchantment — Aura
Flash
Enchant creature
As Cho-Manno's Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Enchantment
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
Whenever a player casts a green or white spell, that player discards a card.
Enchantment
Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Enchantment
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Whenever you cast a creature spell, you may pay . If you do, draw a card, then discard a card.
Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
Enchantment
Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
Enchantment
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
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