Panacea
Mercadian Masques — uncommon
Artifact
, : Prevent the next X damage that would be dealt to any target this turn.
A drop numbs the tongue. A sip sends the heart racing. A draught reforges the body.
Mercadian Masques — uncommon
Artifact
, : Prevent the next X damage that would be dealt to any target this turn.
A drop numbs the tongue. A sip sends the heart racing. A draught reforges the body.
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, or , : Prevent the next 2 damage that would be dealt to any target this turn.
Artifact
, : Prevent the next 2 damage that would be dealt to you this turn.
Artifact
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact Creature — Wall (0/4)
Defender
: Prevent the next 1 damage that would be dealt to you this turn.
Artifact
: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Artifact
, : Prevent all damage that would be dealt to you this turn by attacking creatures without flying.
Artifact Creature — Scarecrow (2/2)
, : Prevent all damage that would be dealt to you this turn by creatures with flying.
Artifact — Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (2/1)
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Artifact Creature — Cleric (3/3)
All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
Artifact Creature — Human Wizard (2/2)
, : Prevent the next 2 damage that would be dealt to you this turn.
, : Target creature gets -1/-1 until end of turn.
Artifact — Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
Artifact
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Artifact
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Artifact
, : Prevent all combat damage that would be dealt by target creature this turn.
Artifact
Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.
, : Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
Artifact
, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
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