Primeval Shambler
Mercadian Masques — uncommon
Creature — Horror Mercenary
Sets Primeval Shambler has been printed in:
Mercadian Masques — uncommon
Creature — Horror Mercenary
Sets Primeval Shambler has been printed in:
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Buy now! ▶Creature — Shade (1/1)
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.
Creature — Snake (3/3)
: Boa Constrictor gets +3/+3 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +X/+0 until end of turn.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
Creature — Horror (4/4)
When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.
Creature — Manticore (3/3)
Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Rhino Beast (3/3)
Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
Creature — Horror Mercenary (4/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Creature — Human Mercenary (4/2)
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature — Horror Mercenary (5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
, : Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Creature — Human Minion (3/1)
: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.
Creature — Lizard (2/2)
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Creature — Human Mercenary (2/2)
When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.
Creature — Human Spellshaper Assassin (2/2)
, , Discard a card: Destroy target nonblack creature. It can't be regenerated.
Creature — Boar Monger (3/3)
: Target player discards a card. Any player may activate this ability but only as a sorcery.
Creature — Beast (3/3)
: Thrashing Wumpus deals 1 damage to each creature and each player.
Creature — Wall (1/3)
Defender (This creature can't attack.)
, : Target player discards a card. Activate only as a sorcery.
Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Artifact Creature — Dragon Wurm (3/4)
: Henge Guardian gains trample until end of turn.
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