Putrefaction
Mercadian Masques — uncommon
Enchantment
Sets Putrefaction has been printed in:
Mercadian Masques — uncommon
Enchantment
Sets Putrefaction has been printed in:
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Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Enchantment
Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Whenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Enchantment — Aura
Enchant creature
At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
Enchantment
Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Enchantment
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Enchantment
At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.
Players can't play lands.
Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
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