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Ramosian Sky Marshal (Mercadian Masques)

Ramosian Sky Marshal

Mercadian Masques — rare

Creature — Human Rebel

Sets Ramosian Sky Marshal has been printed in:

Ramosian Sky Marshal (Mercadian Masques)

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Rating:

3.16/10

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Cards like Ramosian Sky Marshal in Mercadian Masques:

Ramosian Commander

Ramosian Commander

Creature — Human Rebel (2/4)

, : Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.

3.5 /10
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Ramosian Captain

Ramosian Captain

Creature — Human Rebel (2/2)

First strike
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

3.9 /10
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Ramosian Lieutenant

Ramosian Lieutenant

Creature — Human Rebel (1/2)

, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

4 /10
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Ramosian Sergeant

Ramosian Sergeant

Creature — Human Rebel (1/1)

, : Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

4.1 /10
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Cateran Enforcer

Cateran Enforcer

Creature — Horror Mercenary (4/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

2.2 /10
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Cateran Kidnappers

Cateran Kidnappers

Creature — Human Mercenary (4/2)

, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.9 /10
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Cateran Slaver

Cateran Slaver

Creature — Horror Mercenary (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
, : Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.

2 /10
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Cateran Brute

Cateran Brute

Creature — Horror Mercenary (2/2)

, : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

1.9 /10
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Cateran Overlord

Cateran Overlord

Creature — Horror Mercenary (7/5)

Sacrifice a creature: Regenerate Cateran Overlord.
, : Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

2 /10
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Cateran Persuader

Cateran Persuader

Creature — Human Mercenary (2/1)

, : Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.

1.5 /10
$0.10
Charmed Griffin

Charmed Griffin

Creature — Griffin (3/3)

Flying
When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.

2.4 /10
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Rappelling Scouts

Rappelling Scouts

Creature — Human Rebel Scout (1/4)

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

2.7 /10
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ChoArrim Bruiser

Cho-Arrim Bruiser

Creature — Ogre Rebel (3/4)

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

2.5 /10
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ChoManno Revolutionary

Cho-Manno, Revolutionary

Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

4.6 /10
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Fountain Watch

Fountain Watch

Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

6.1 /10
$2.38
Jhovall Queen

Jhovall Queen

Creature — Cat Rebel (4/7)

Vigilance

1.9 /10
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Jhovall Rider

Jhovall Rider

Creature — Human Rebel (3/3)

Trample

1.2 /10
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Pious Warrior

Pious Warrior

Creature — Human Rebel Warrior (2/3)

Whenever Pious Warrior is dealt combat damage, you gain that much life.

2.6 /10
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Silverglade Elemental

Silverglade Elemental

Creature — Elemental (4/4)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

3 /10
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Trap Runner

Trap Runner

Creature — Human Soldier (2/3)

: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)

1.6 /10
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