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Sandstone Needle (Mercadian Masques)

Sandstone Needle

Mercadian Masques — Common

Land

Sandstone Needle is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Sandstone Needle (Mercadian Masques)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.10 $0.22 $1.19
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Rating:

5.05/10

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Cards like Sandstone Needle in Standard format:

Looming Spires

Looming Spires

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Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

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Chandra  Torch of Defiance

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+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add to your mana pool.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player."

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Vessel of Volatility

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Enchantment

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Conduit of Storms

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Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

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Foreboding Ruins

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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

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Game Trail

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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

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Spirebluff Canal

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Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

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Wandering Fumarole

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Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

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Cinder Glade

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(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

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Smoldering Marsh

Smoldering Marsh

Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

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Canyon Slough

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Land Swamp Mountain

(: Add or to your mana pool.)

Canyon Slough enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

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Needle Spires

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Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

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Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

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Highland Lake

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Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

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Cinder Barrens

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Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

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Timber Gorge

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Timber Gorge enters the battlefield tapped.

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Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

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Sheltered Thicket

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(: Add or to your mana pool.)

Sheltered Thicket enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

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Stone Quarry enters the battlefield tapped.

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