Shock Troops
Mercadian Masques — common
Creature — Human Soldier
Sets Shock Troops has been printed in:
Mercadian Masques — common
Creature — Human Soldier
Sets Shock Troops has been printed in:
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Buy now! ▶Creature — Elemental (2/2)
, , Sacrifice Cinder Elemental: It deals X damage to any target.
Creature — Goblin Rogue (1/1)
, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
Creature — Minotaur Monger (3/3)
: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Creature — Dog (1/1)
Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
Creature — Lizard (4/4)
Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.
Creature — Goblin (1/1)
At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
Creature — Lizard (2/2)
Haste
Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
Creature — Insect (7/7)
At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
Creature — Human Spellshaper (2/2)
, , Discard a card: Destroy target Wall.
Creature — Manticore (3/3)
Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Ogre (3/3)
: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Insect (1/1)
Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
Creature — Human Spellshaper (1/1)
, , Discard a card: Destroy target land.
Creature — Goblin (0/0)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Human Soldier (3/4)
When Ceremonial Guard attacks or blocks, destroy it at end of combat.
Creature — Giant (4/4)
When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
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