Tidal Kraken
Mercadian Masques — rare
Creature — Kraken
Sets Tidal Kraken has been printed in:
Mercadian Masques — rare
Creature — Kraken
Sets Tidal Kraken has been printed in:
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Buy now! ▶Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Creature — Merfolk (2/2)
: Blockade Runner can't be blocked this turn.
Creature — Horror Mercenary (5/5)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
, : Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Creature — Faerie (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.
Creature — Squid Beast (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
Creature — Beast (3/3)
: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
Creature — Nautilus Beast (2/2)
Whenever Chambered Nautilus becomes blocked, you may draw a card.
Creature — Human (1/2)
Whenever Port Inspector becomes blocked, you may look at defending player's hand.
Creature — Merfolk (1/1)
Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Creature — Merfolk (1/2)
When Saprazzan Raider becomes blocked, return it to its owner's hand.
Creature — Wall (0/4)
Defender (This creature can't attack.)
, : Stinging Barrier deals 1 damage to any target.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gains flying until end of turn.
Creature — Horror Mercenary (7/5)
Sacrifice a creature: Regenerate Cateran Overlord.
, : Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Creature — Illusion Spirit (0/0)
As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Creature — Ogre Rebel (3/4)
Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Creature — Merfolk (1/1)
: Return Darting Merfolk to its owner's hand.
Creature — Horror (6/6)
You may sacrifice three black creatures rather than pay this spell's mana cost.
Trample
Creature — Human Spellshaper (1/1)
, , Discard a card: Counter target spell or ability that targets a creature.
Creature — Drake (1/3)
Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.
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