Vernal Equinox
Mercadian Masques — rare
Enchantment
Sets Vernal Equinox has been printed in:
Mercadian Masques — rare
Enchantment
Sets Vernal Equinox has been printed in:
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Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Enchantment
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Enchantment
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Enchantment
Whenever a creature attacks you, it gets -1/-0 until end of turn.
Enchantment
Whenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Sacrifice Stamina: Regenerate enchanted creature.
Enchantment
Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
Enchantment
Red creature spells and green creature spells cost more to cast.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Enchantment
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Enchantment
Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
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