Vine Trellis
Mercadian Masques — common
Creature — Plant Wall
Vine Trellis rulings:
There are no rulings for Vine Trellis.
Mercadian Masques — common
Creature — Plant Wall
Vine Trellis rulings:
There are no rulings for Vine Trellis.
TCGPlayer low price:
Buy now! ▶Creature — Wall (0/4)
Defender
: Add for each creature you control with defender.
Creature — Werewolf Horror // Creature — Eldrazi Werewolf (1/2)
Defender
: Add .
: Transform Ulvenwald Captive.
Ulvenwald Abomination
: Add .
Creature — Plant Wall (0/5)
Defender
Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.
Enchantment — Saga // Legendary Land
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Jurassic Park
(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.
Land
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Sorcery // Land
Return target card from your graveyard to your hand.
Bala Ged Sanctuary
Bala Ged Sanctuary enters the battlefield tapped.
: Add .
Land
: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Land
: Add .
Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Creature — Elemental Raccoon // Sorcery — Adventure (2/2)
: Add .
, , Discard a card: Return Bramble Familiar to its owner's hand.
Fetch Quest
Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.
Creature — Elf Warrior (3/3)
Other Elves you control get +1/+1.
: Add .
Enchantment — Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and ": Add ."
Channel — , Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with ": Add ."
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
Land
: Add . Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Creature — Elf Druid (2/1)
: Add for each creature you control.
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Creature — Elf Druid (0/2)
: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
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