Advanced card search Random card
Armorer Guildmage (Mirage)

Armorer Guildmage

Mirage — common

Creature — Human Wizard

Armorer Guildmage legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Legal
PreDH: Legal

Armorer Guildmage (Mirage)

TCGPlayer low price:

$0.12

Buy now! ▶

Loading price data
Loading

Rating:

0.3/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Armorer Guildmage in Standard format:

Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.8 /10
$0.39
Daybreak Combatants

Daybreak Combatants

Creature — Human Warrior (2/2)

Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.

2 /10
$0.02
Goldfury Strider

Goldfury Strider

Artifact Creature — Golem (3/5)

Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

2.1 /10
$0.01
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.1 /10
$0.03
Offender at Large

Offender at Large

Creature — Giant Rogue (5/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn.

1.1 /10
$0.02
Traveling Minister

Traveling Minister

Creature — Human Cleric (1/1)

: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.

4 /10
$0.02
Viashino Branchrider

Viashino Branchrider

Creature — Viashino Warrior (1/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.
: Viashino Branchrider gets +2/+0 until end of turn.

3.6 /10
$0.02
Voldaren Stinger

Voldaren Stinger

Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.
: Voldaren Stinger gets +2/+0 until end of turn.

4.4 /10
$0.02
Rabbit Battery

Rabbit Battery

Artifact Creature — Equipment Rabbit (1/1)

Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.9 /10
$0.14
Simian Sling

Simian Sling

Artifact Creature — Equipment Monkey (1/1)

Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

7 /10
$0.01
Embereth Veteran

Embereth Veteran

Creature — Human Knight (2/1)

, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

2.5 /10
$0.01
Exuberant Fuseling

Exuberant Fuseling

Creature — Phyrexian Goblin Warrior (0/1)

Trample
Exuberant Fuseling gets +1/+0 for each oil counter on it.
When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.

5.7 /10
$0.04
Goblin BlastRunner

Goblin Blast-Runner

Creature — Goblin (1/2)

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

3.7 /10
$0.14
Cacophony Scamp

Cacophony Scamp

Creature — Phyrexian Goblin Warrior (1/1)

Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Cacophony Scamp dies, it deals damage equal to its power to any target.

5.6 /10
$0.15
Goblin Tomb Raider

Goblin Tomb Raider

Creature — Goblin Pirate (1/2)

As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste.

4 /10
$0.06
Kumano Faces Kakkazan  Etching of Kumano

Kumano Faces Kakkazan // Etching of Kumano

Enchantment — Saga // Enchantment Creature — Human Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Etching of Kumano

Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead.

6.3 /10
$0.16
Phoenix Chick

Phoenix Chick

Creature — Phoenix (1/1)

Flying, haste
Phoenix Chick can't block.
Whenever you attack with three or more creatures, you may pay . If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.

8.3 /10
$0.25
Falkenrath Pit Fighter

Falkenrath Pit Fighter

Creature — Vampire Warrior (2/1)

, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.

7.4 /10
$0.23
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.1 /10
$0.03
Frantic Scapegoat

Frantic Scapegoat

Creature — Goat (1/1)

Haste
When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.)
Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected.

2.8 /10
$0.07

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.