Delirium
Mirage — uncommon
Instant
Sets Delirium has been printed in:
Mirage — uncommon
Instant
Sets Delirium has been printed in:
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Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.
Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Instant
Destroy target artifact. You gain life equal to its mana value.
Instant
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
Instant
You may tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
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