Elixir of Vitality
Mirage — uncommon
Artifact
Elixir of Vitality rulings:
There are no rulings for Elixir of Vitality.
Mirage — uncommon
Artifact
Elixir of Vitality rulings:
There are no rulings for Elixir of Vitality.
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Gates of Istfell enters the battlefield tapped.
: Add .
, , Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Land — Forest
(: Add .)
Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
Creature — Vampire Rogue (3/3)
Alley Assailant enters the battlefield tapped.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or .
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or .
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or .
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .
Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add .
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or .
Legendary Creature — Phyrexian Human Artificer (3/5)
Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking.
Land
Restless Fortress enters the battlefield tapped.
: Add or .
: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .
Land — Forest
(: Add .)
Sapseep Forest enters the battlefield tapped.
, : You gain 1 life. Activate only if you control two or more green permanents.
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
Land
Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .
Creature — Kor Cleric // Land (1/3)
When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Basilica
Skyclave Basilica enters the battlefield tapped.
: Add .
Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add or .
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