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Mangara s Tome (Mirage)

Mangara's Tome

Mirage β€” rare

Artifact

Mangara's Tome rulings:

2004-10-04: The ability is a replacement effect that replaces a draw.

2004-10-04: If there are no cards left, you can still use the ability to turn a draw into a β€œdo nothing”.

Mangara s Tome (Mirage)

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Parallel Thoughts

Parallel Thoughts

Enchantment

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

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Skyship Weatherlight

Skyship Weatherlight

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When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle.
, : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

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Hoarding Dragon

Hoarding Dragon

Creature β€” Dragon (4/4)

Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

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Endless Horizons

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

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Vedalken Aethermage

Vedalken Aethermage

Creature β€” Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
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Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature β€” Phyrexian Praetor // Enchantment β€” Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
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The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I β€” Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II β€” Distribute seven +1/+1 counters among any number of target creatures you control.
III β€” Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

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Jeskai Infiltrator

Jeskai Infiltrator

Creature β€” Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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Kaho Minamo Historian

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Legendary Creature β€” Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
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Search the City

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.
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Triumph of Saint Katherine

Triumph of Saint Katherine

Creature β€” Human Warrior (5/5)

Lifelink
Praesidium Protectiva β€” When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
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Words of Wind

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Trench Gorger

Trench Gorger

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Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

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Watcher for Tomorrow

Watcher for Tomorrow

Creature β€” Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
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Artifact // Artifact

When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
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Grizzled Huntmaster

Grizzled Huntmaster

Creature β€” Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

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--
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature β€” Human Warrior Bard // Enchantment β€” Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

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III β€” Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV β€” Dinosaurs you control gain double strike and trample until end of turn.

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Inverted Iceberg  Iceberg Titan

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When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

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Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.

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Monstrosity of the Lake

Monstrosity of the Lake

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When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
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