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Maro (Mirage)

Maro

Mirage — Rare

Creature Elemental

Maro is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Maro (Mirage)
Price: PaperMTGO

TCGPlayer avg. price:

$0.33

$0.10 $0.33 $1.07
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Rating:

7.42/10

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Cards like Maro in Standard format:

Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

5.6 /10
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Veteran Warleader

Veteran Warleader

Creature Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

5 /10
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Revenant

Revenant

Creature Spirit (0/0)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

7.4 /10
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Werewolf of Ancient Hunger

Werewolf of Ancient Hunger

Creature Werewolf (0/0)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

5.1 /10
--
Ulvenwald Hydra

Ulvenwald Hydra

Creature Hydra (0/0)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

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Llanowar Empath

Llanowar Empath

Creature Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Howling Chorus

Howling Chorus

Creature Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

: Transform Shrill Howler.

5.2 /10
--
Seed Guardian

Seed Guardian

Creature Elemental (3/4)

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

5.8 /10
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Shrill Howler

Shrill Howler

Creature Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

: Transform Shrill Howler.

6 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

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Sylvan Messenger

Sylvan Messenger

Creature Elf (2/2)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.4 /10
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Inexorable Blob

Inexorable Blob

Creature Ooze (3/3)

Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.

5.4 /10
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Foul Emissary

Foul Emissary

Creature Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Ishkanah  Grafwidow

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Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

: Target opponent loses 1 life for each Spider you control.

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Emrakul s Evangel

Emrakul's Evangel

Creature Human Horror (3/2)

, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield for each creature sacrificed this way.

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Backwoods Survivalists

Backwoods Survivalists

Creature Human Warrior (4/3)

Delirium Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

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Living Lore

Living Lore

Creature Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

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Nissa  Vastwood Seer

Nissa, Vastwood Seer

Legendary Creature Elf Scout (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

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Soul Swallower

Soul Swallower

Creature Wurm (3/3)

Trample

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

5.4 /10
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Ghirapur Guide

Ghirapur Guide

Creature Elf Scout (3/2)

: Target creature you control can't be blocked by creatures with power 2 or less this turn.

7.1 /10
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