Meddle
Mirage — uncommon
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
"Shadimir was as surprised as he was relieved when the blow turned aside." —Afari, *Tales*
Mirage — uncommon
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
"Shadimir was as surprised as he was relieved when the blow turned aside." —Afari, *Tales*
TCGPlayer low price:
Buy now! ▶Instant
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Instant
Counter target spell unless its controller pays .
Suspect up to one target creature. (A suspected creature has menace and can't block.)
Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Instant
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine (Choose both if you pay the entwine cost.)
Instant
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Instant
Counter target creature or planeswalker spell unless its controller pays . If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Instant
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.