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Reality Ripple (Mirage)

Reality Ripple

Mirage — common

Instant

Sets Reality Ripple has been printed in:

Reality Ripple (Mirage)

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Rating:

5.7/10

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Cards like Reality Ripple in Mirage:

Meddle

Meddle

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If target spell has only one target and that target is a creature, change that spell's target to another creature.

3.4 /10
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Flash

Flash

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You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .

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Boomerang

Boomerang

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Return target permanent to its owner's hand.

7.1 /10
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Memory Lapse

Memory Lapse

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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

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Prismatic Boon

Prismatic Boon

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Choose a color. X target creatures gain protection from the chosen color until end of turn.

5.4 /10
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Jolt

Jolt

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You may tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

4.8 /10
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Sapphire Charm

Sapphire Charm

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Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.2 /10
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Disempower

Disempower

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Put target artifact or enchantment on top of its owner's library.

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Divine Offering

Divine Offering

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Destroy target artifact. You gain life equal to its mana value.

5.2 /10
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Illumination

Illumination

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Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.

4.4 /10
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Mind Bend

Mind Bend

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Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

5.3 /10
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Alarum

Alarum

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Untap target nonattacking creature. It gets +1/+3 until end of turn.

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Aleatory

Aleatory

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Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
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Divine Retribution

Divine Retribution

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Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.

0.4 /10
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Ether Well

Ether Well

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Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.

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Incinerate

Incinerate

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Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

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Ray of Command

Ray of Command

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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

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Soul Rend

Soul Rend

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Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
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Withering Boon

Withering Boon

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As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.

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Power Sink

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Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

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