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Shallow Grave (Mirage)

Shallow Grave

Mirage — rare

Instant

Sets Shallow Grave has been printed in:

Shallow Grave (Mirage)

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$48.77

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Rating:

7.15/10

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Cards like Shallow Grave in Mirage:

Soul Rend

Soul Rend

Instant

Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
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Soulshriek

Soulshriek

Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

2.3 /10
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Withering Boon

Withering Boon

Instant

As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.

8.1 /10
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Ebony Charm

Ebony Charm

Instant

Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4.7 /10
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Ray of Command

Ray of Command

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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

5.3 /10
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Aleatory

Aleatory

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Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
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Bone Harvest

Bone Harvest

Instant

Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.

6.6 /10
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Alarum

Alarum

Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

1.7 /10
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Nocturnal Raid

Nocturnal Raid

Instant

Black creatures get +2/+0 until end of turn.

0.5 /10
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Prismatic Boon

Prismatic Boon

Instant

Choose a color. X target creatures gain protection from the chosen color until end of turn.

5.4 /10
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Flash

Flash

Instant

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .

10 /10
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Final Fortune

Final Fortune

Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

9.3 /10
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Mangaras Blessing

Mangara's Blessing

Instant

You gain 5 life.
When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

0.3 /10
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Reality Ripple

Reality Ripple

Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.7 /10
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Shadowbane

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

0.6 /10
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Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
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Incinerate

Incinerate

Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

5.9 /10
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Memory Lapse

Memory Lapse

Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

9.1 /10
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Carrion

Carrion

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As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.

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Dark Banishing

Dark Banishing

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Destroy target nonblack creature. It can't be regenerated.

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