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Shauku  Endbringer (Mirage)

Shauku, Endbringer

Mirage — Rare

Legendary Creature Vampire

Shauku, Endbringer is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Shauku  Endbringer (Mirage)
Price: PaperMTGO

TCGPlayer avg. price:

$0.53

$0.25 $0.53 $2.65
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Rating:

7.93/10

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Cards like Shauku, Endbringer in Standard format:

Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

6.4 /10
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Priest of the Blood Rite

Priest of the Blood Rite

Creature Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.

At the beginning of your upkeep, you lose 2 life.

5.8 /10
$0.36
Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

5.3 /10
--
Pitiless Horde

Pitiless Horde

Creature Orc Berserker (5/3)

At the beginning of your upkeep, you lose 2 life.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

5.9 /10
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Kothophed  Soul Hoarder

Kothophed, Soul Hoarder

Legendary Creature Demon (6/6)

Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

5.7 /10
$0.34
Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.1 /10
$1.94
Deathbringer Regent

Deathbringer Regent

Creature Dragon (5/6)

Flying

When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

5.4 /10
$0.36
Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.4 /10
$0.33
Aethersquall Ancient

Aethersquall Ancient

Creature Leviathan (6/6)

Flying

At the beginning of your upkeep, you get (three energy counters).

Pay : Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

5.4 /10
$0.27
Felidar Sovereign

Felidar Sovereign

Creature Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

8.2 /10
$0.51
Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.

5.3 /10
$0.26
Defiant Bloodlord

Defiant Bloodlord

Creature Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

5.5 /10
$0.32
Morkrut Necropod

Morkrut Necropod

Creature Slug Horror (7/7)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.

6.5 /10
$0.20
Dukhara Scavenger

Dukhara Scavenger

Creature Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

6 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

5.2 /10
$0.30
Nightmare

Nightmare

Creature Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

7.9 /10
$0.65
Gladehart Cavalry

Gladehart Cavalry

Creature Elf Knight (6/6)

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

5.1 /10
$0.24
Stromkirk Mentor

Stromkirk Mentor

Creature Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

6.5 /10
$0.15
Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
$0.34
Sengir Vampire

Sengir Vampire

Creature Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

8 /10
$0.62

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