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Spirit of the Night (Mirage)

Spirit of the Night

Mirage — rare

Legendary Creature — Demon Spirit

Spirit of the Night rulings:

There are no rulings for Spirit of the Night.

Spirit of the Night (Mirage)

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4.24/10

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Akromas Memorial

Akroma's Memorial

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

9.5 /10
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Akroma Angel of Wrath

Akroma, Angel of Wrath

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample, haste, protection from black and from red

8.9 /10
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Altar of the Wretched  Wretched Bonemass

Altar of the Wretched // Wretched Bonemass

Artifact // Creature — Skeleton Horror (0/0)

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

5.6 /10
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DeathMask Duplicant

Death-Mask Duplicant

Artifact Creature — Shapeshifter (5/5)

Imprint — : Exile target creature card from your graveyard.
As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

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Cairn Wanderer

Cairn Wanderer

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

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Eater of Virtue

Eater of Virtue

Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip

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Greater Morphling

Greater Morphling

Creature — Shapeshifter (5/5)

: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
: Greater Morphling becomes the colors of your choice until end of turn.
: Greater Morphling becomes the creature type of your choice until end of turn.
: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
: Greater Morphling's art becomes by the artist of your choice until end of turn.
: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
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Rayami First of the Fallen

Rayami, First of the Fallen

Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.
As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

4.4 /10
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Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

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Escaped Shapeshifter

Escaped Shapeshifter

Creature — Shapeshifter (3/4)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

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Urborg Scavengers

Urborg Scavengers

Creature — Spirit (2/2)

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.5 /10
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Odric BloodCursed

Odric, Blood-Cursed

Legendary Creature — Vampire Soldier (3/3)

When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

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Selective Adaptation

Selective Adaptation

Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

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Soulflayer

Soulflayer

Creature — Demon (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

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Tribal Golem

Tribal Golem

Artifact Creature — Golem (4/4)

Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and ": Regenerate Tribal Golem" as long as you control a Zombie.

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Concerted Effort

Concerted Effort

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

6.1 /10
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D00DL Caricaturist

D00-DL, Caricaturist

Legendary Artifact Creature — Robot (1/1)

When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

1.1 /10
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Duskrider Peregrine

Duskrider Peregrine

Creature — Bird (3/3)

Flying, protection from black
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.1 /10
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HellBent Raider

Hell-Bent Raider

Creature — Human Barbarian (2/2)

First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

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Indominus Rex Alpha

Indominus Rex, Alpha

Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters the battlefield, draw a card for each counter on it.

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