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Stupor (Mirage)

Stupor

Mirage — Uncommon

Sorcery

Stupor is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Stupor (Mirage)
Price: PaperMTGO

TCGPlayer avg. price:

$0.31

$0.16 $0.31 $1.05
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Rating:

8.53/10

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Cards like Stupor in Standard format:

Whispers of Emrakul

Whispers of Emrakul

Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

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Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

7.5 /10
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Mire s Malice

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Tormented Thoughts

Tormented Thoughts

Sorcery

As an additional cost to cast Tormented Thoughts, sacrifice a creature.

Target player discards a number of cards equal to the sacrificed creature's power.

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Alms of the Vein

Alms of the Vein

Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Lost Legacy

Lost Legacy

Sorcery

Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

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Prying Questions

Prying Questions

Sorcery

Target opponent loses 3 life and puts a card from his or her hand on top of his or her library.

5.8 /10
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Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6.7 /10
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Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

6.6 /10
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Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

6.4 /10
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Ruinous Path

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

5.6 /10
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Murderous Compulsion

Murderous Compulsion

Sorcery

Destroy target tapped creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
$0.13
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

6.2 /10
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Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

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Dutiful Return

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

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Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Fortuitous Find

Fortuitous Find

Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

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Cemetery Recruitment

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Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

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